AR/VR, Embedded Software and Prototyping Engineer
Apple
Seattle, WA, USA
USD 171,600-302,200 / year + Equity
Posted on Feb 17, 2026
Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something. Apple Vision Pro is a revolutionary spatial computer that seamlessly blends digital content with your physical space. It will allow us to do the things we love in ways never before possible — all while staying connected to the people around us. Our team builds technology that defines industry standards, and therefore we seek people who thrive to innovate. Tenacity and the passion to learn are skills we value on our team, and if you want to impact millions of customers by working on the most advanced technology solutions, we want to talk to you.
As an Embedded Software and Prototyping Engineer working on visionOS platforms at Apple, you will be responsible for designing, prototyping, and developing real-time software across the visionOS stack.
- Define, design and develop software solutions for Apple's AR/VR technology
- Work cross-functionally with multiple teams at Apple, drive requirements, and deliver end-to-end solutions
- Understand the end customer use-cases, and design and develop software solutions tailored to those experiences
- Develop early prototyping software solutions in simulation/emulation environment
- Deliver shipping quality software solutions
- Identify and implement efficient system-level solutions across HW and SW to meet the product's performance goals within the power constraints
- Debug hard to reproduce issues and propose solutions with minimum impact to user experience
- BS in Computer Science/Computer Engineering or equivalent experience/skills
- At least 4 years of relevant experience
- In-depth knowledge of C/C++
- Strong knowledge of operating systems fundamentals and embedded systems
- Experience in developing kernel drivers, embedded firmware, system frameworks, etc.
- Strong analytical and debugging skills
- Strong communication and collaboration skills
- Experience with development in simulation and emulation environment
- Thrive in a collaborative environment and able to confidently driving multiple projects across many teams
- Obsessively passionate and inquisitive, and seek to solve everyday problems in innovative ways
- Ability to work under tight schedule and deliver on time
- Laser-focused on the smallest details that are meaningful to our customers
- Familiarity of Apple Operating Systems i.e. iOS, visionOS, macOS, etc
- Understanding of Swift programming language
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.